Blizzard Entertainment
Character Art Intern — Overwatch
May 2026 — August 2026
- Created an AAA-quality weapon model, including high- and low-poly versions and implementation in a proprietary game engine.
- Collaborated with tech artists and VFX artists to ensure a smooth handoff for rigging and special materials creation.
- Hand-painted textures using proprietary tools in Photoshop, achieving style alignment with Overwatch.